"Bob Hughes" <per### [at] aolcom?subject=PoV-News:> wrote:
>
> A beaut of a model/scene/render. The lights on the walls don't seem to
> illuminate the nearest region of wall they are attached to, which might be a
> case of texture-tweaking and light fade tweaking.
Yeah, I'm not exactly sure why that's happening. When I do a test
render with point lights rather than area_lights, they illuminate the
walls better.
--
Jeff Lee shi### [at] gatenet http://www.gate.net/~shipbrk/
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